digital art, 2016
Camera, computer, video projector
Human likes is an audiovisual interactive and performative dispositive using Augmented Reality to create link between strangers. The interaction is based on a face detection device used to design a visible interface between different observers.
Beyond the playful side, it is about the ambiguity of a video surveillance society which one can hardly escape, with data extraction everywhere. It is about computer vision and how we are seen by the machine. Simply observe to enter the network and be interconnected in realtime to other observers.
Sound art installation, 2016
Hard drives, arduino
"Hard Drives Music" is a serie of sound art installations (Dataline, Clapping Drives, Coil Song) composed of the assembly of several hard disk modules controlled via Arduino. Each hard disk is an acoustic sound source, making a synthesizer that algorithmically produces generative melodic patterns.
In the field of digital, virtual and abstract arts, these obsolete things are like vestiges of a changing entity. They tell us about our identity and our evolution. The"mechanical" hard disks are dismantled here, deprived of their memory tray to leave only the mechanical part visible. A new life is breathed into them with micro systems in order to generate musical patterns, in a form of industrial poetry reflecting our relationship to obsolescence and technology.
kinetic digital art installation&performance
// Prototype //
This project explores the idea of Artificial Life, or how virtual data can animate matter. The installation seeks to provoke a meeting with the observer, as strange as the discovery of an unknown species.
A jubilant experiment on nanofluids, electromagnetism and kinetic art associated with contemporary electronic music where we find the key elements of Stephane’s work on the perception of time, sound space, timbre and atonality.
Generative A/V installation, 2015
Flowers is a an autonomous audiovisual piece about artificial life. It is a dynamic system able to generate self evolving endless variations of unpredictable events, but all with a recognizable common character.
The result is a piece starting from very few elements with no rhythmics and as we go it densifies and the patterns emerges, the rhythm and musicality are stronger, while being very organic and unpredictable.
Interactive installation, 2015
video design : E.Bernardot
sound design : S.Bissières
Man-machine interface in which the public is invited to immerse his hands inside the hemisphere to generate images and sounds through the use of sensors.
The sound is generated at fingertips and images are created in the cauldron, inside of hands, like a hologram, an illusion. The computer has a kind of free will, allowing him to enter in a form of dialogue with the interactor. More than a way to control, this interface allows a real exchange between man and machine. Hemisphere is an organic immersive experience.